Category Archives: Showreel

Spark and Spree – Update on my Slime game

Forgot to upload a couple of videos here recently. Centralization is eating me alive 🙁
But my blog is always my favorite place on the entire Internet. You know you are old when writing to a plain interface gives you nostalgia 😗

Anyway here is the video and I will come back to write a breakdown when I’m not totally exhausted.
May 2022 Update: Too busy =_=

https://www.youtube.com/watch?v=xOkfTyqDWGE

Made some fully procedural neon wings with #ue4niagara
Twitter Discussion | 中文直播讲解
Anime style death ray and smoke using #ue4niagara
Tried to mimic hand drawn elements with exaggerated physics and distance function. Got some pretty unique looks😈
Twitter Discussion | 中文技术讲座
Procedural wave splash generator made with #UE4Niagara and distance field. Pretty happy about it💓
Twitter Discussion | 中文解析文章
Energy armor shader
Twitter Discussion | 英文PPT
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一年多没更新了,来一发。
之前的《神叽的阿米拉串》,不太想发public,不过反正博客没人看。

文件名是14年的,对时间的感知越来越快(或者说慢)。
“Wait for your 30s. You’re fucked.”
Filming实在没法直接找到partner,暂时游戏业停靠中。目前Unity,在学Unreal做自己的demo,想法很多时间太紧。
Asirikuy的交易framework很不错,在用,没停。

本想接着作配乐讲
迷途巫女的慌张
剩的mana只够召唤
一包辣条 怎么办
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