Made some fully procedural neon wings with #ue4niagara
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Anime style death ray and smoke using #ue4niagara
Tried to mimic hand drawn elements with exaggerated physics and distance function. Got some pretty unique looks😈
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Procedural wave splash generator made with #UE4Niagara and distance field. Pretty happy about it💓
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Energy armor shader
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Fire spreading effect with #UE4Niagara GPU particles and shaders. One render target draw per explosion.
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